In cases where there are an odd number of suns, it’s possible to substitute a square of the same color instead. If the suns are from the same color as some of the squares, however, they can only occupy the same space as squares of a different color.įor example: black squares must be grouped with white suns, and white squares must be grouped with black suns. These multicolored squares are okay to share a space with the suns as long as they're not from the same color as the suns. There will be times you see the sun puzzles paired with multicolored squares, which you would separate as normal in most cases. Just remember, the number of same-colored suns in the same space can’t exceed two. But in a 2x2 grid with two orange suns and two pink suns, it’s okay if all four share the same space. Suns must be separated into pairs if they’re the same color, but can be grouped with other pairs of suns if they’re all different colors.įor example: in a 2x2 grid with four orange suns, two pairs of suns have to be separated by the line you draw. Think of them like "negative" blocks capable of subtracting pieces from tetrominoes. The outlined blue Tetris-like blocks can cancel out blocks from Tetris shapes, allowing you to modify the shape you need to make. The horizontal 4-block tetromino fits along the very bottom of the grid, while the two vertical 3-block tetrominoes fit to the left and right of the grid, stacked on top of the horizontal block so they don't overlap. If you're trying to fit more than one shape into a single space with your line, those shapes have to be able to stack and fit alongside each other without overlapping.Īs an example of all these rules combined, notice the way the solution in the puzzle pictured above works. What you can't do, however, is overlap the physical shapes themselves. As long as both symbols are within the space of your combined shape, you can rearrange the shapes themselves in any way that fits. In many puzzles, you’ll need to combine two shapes to make it work, in which case it’s important to remember that the shapes you’re drawing don’t necessarily need to "contain" their corresponding symbols. Tetris block puzzles require you to draw tetromino shapes with your line while making sure the symbol for that shape occupies a space inside the shape you’ve drawn. Black dots can be picked up with lines of any color. If the dots appear in different colors, like on Symmetry Island, it means you have to collect those dots with a line of the corresponding color – so blue lines can only get blue dots and yellow lines can only get yellow dots. Think of it like connecting the dots! You must connect all the dots before reaching the end point for this to work. In order to complete puzzles that feature these tiny black hexagon-shaped dots, the line you draw must intersect with each one along the way before reaching the end point. Scroll further down the page for information on environmental clues. New challenges emerge when rules are combined and sometimes the solution isn't even apparent on the grid itself.įor tangible and recurring puzzle types, see the list below. But for the most part, puzzles in The Witness are actually grid-based problems, where the "dead ends" and "winding paths" are determined by layers of new rules introduced in each area on the island. Sometimes the puzzles actually do resemble mazes, with winding paths and dead ends. It's easy to think of puzzles in The Witness as mazes. Every puzzle in The Witness is driven by this basic and intuitive mechanism. Puzzles in The Witness revolve around a simple, line-drawing mechanic, where you must draw the correct path from a circular starting point to a rounded end point.
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